CGRundertow PUYO POP FEVER for Nintendo GameCube Video Game Review

CGRundertow PUYO POP FEVER for Nintendo GameCube Video Game Review

We’ve covered a number of entries in Sega’s
Puyo series before, but they all had one of two things in common: They were either A)
Import titles, or B) Re-branded with some other franchise character, be it Kirby or
Dr. Robotnik. Only four games in the series ever stood on their own in America: Three
different handheld versions of varying quality, released for the Neo-Geo Pocket Color, GBA,
and the Nokia N-Gage, and Puyo Pop Fever on the DS and GameCube. These latter offerings
hit in that magical sixth-generation window when you could have a very quick-and-dirty
translation, get some receptionists to say some lines in a makeshift sound booth fashioned
from a storage closet, and try to convince someone that ”From the Makers of Sonic the
Hedgehog” is a cogent argument as to a puzzle game’s credentials. I’m not one to complain.
I’m just grateful to have version of Puyo in English. Or, befitting my whims, a strange
amalgamation of Japanese and Italian. It’s the same blob-matching action you’ve
come to know and love, complete with the usual gauntlets of opponents ready to school you
in the ways of the puyo. Where Fever deviates from its predecessors is in the inclusion
of three- and four-puyo configurations mixed in with the usual falling pairs, as well as
an all-new Fever mode. We all know that if your opponent has successfully popped puyos
and is threatening your side with a rain of trash, you can buy time by offsetting their
attack with combos of your own. In Fever, doing this also charges a gauge in the middle
of the screen, which when filled replaces your existing board with pre-built, chain-ready
constructions, to punish your opponent fast and furiously. You’ve only got a limited
time with fever mode, though, and you only get one reaction per construction, so if you
accidentally pop something without chaining, you’re out of luck and have to wait while
the next board is set. Betcha he’ll feel that one in the morning. In addition to the standard single-player
campaign are a couple Endless modes, featuring either the classic Puyo gameplay, a Fever-blitz
mode where longer chains and more complete clears buy you time as you race against a
clock, and a slightly-slower-paced mission mode where completing certain goals…. buys
you time as you race against a clock. You can take on a friend head-to-head, or set
up a grudge match against a CPU player whose particular playstyle seems to defeat you constantly.
You can say what you want about the cartoony, Super Bust-A-Move-2-eqsue presentation, but
just like that version, if you can actually pay attention to anything aside from the puyos
in your stack, you’re doing something wrong. Puyo is a dangerous, addictive substance.
I now understand why it’s been kept so tightly controlled on these shores.

38 comments on “CGRundertow PUYO POP FEVER for Nintendo GameCube Video Game Review

  1. Untoastedwaffles Post author

    The gamecube is probably one of the most underrated consoles, even though it had a lot of great games.

  2. TheShonenJumper Post author

    Just played it on my PSP,on my toilet. BEST GAME EVAHR !!!

    I demand a Vita Version NOW !!!

  3. Arctiq Post author

    I played this game on the DS and it is soooo addicting! Also, never play this game on the DS while you're in the car with the sound on >.> trust me.

  4. Kenneth Rogers Post author

    Never did buy that game. Kirby's Avalanche and Dr. Robotnik's Mean Bean Machine are good enough for me.

  5. TBoneTony Post author

    I have the PSP version of Pyo Pop fever. Awesome game where I don't have to play with the Dr Robotnik's Mean Bean Machine just to have my taste of puzzle action.

  6. fsmetal Post author

    To be fair to the N gage, it was very innovative. It hold a very important place in the history of handhelds

  7. deadjames3 Post author

    Not really, it contributed nothing to handheld gaming other than being the precursor to stupid time wasting smart phone games, which is only significant to casual gamers, but as far the hardcore gaming community is concerned, the GBA was far more innovative that gen, maybe not in terms of hardware but it had some of the best handheld games of all time.

  8. fsmetal Post author

    Online play. The N Gage was the first. You are wrong. Also, the system was NOT about casual games.

  9. fsmetal Post author

    The Dreamcast is not a handheld. Even if we were talking about consoles, you would still be wrong. The Sega Saturn had limited online play.

  10. Astfgl Post author

    I still have half a mind to get this game someday. Preferably I'd like to get it on the Dreamcast, but it's fairly rare and expensive nowadays. There's also the European PS2 version, which is plentiful and dirt cheap, so maybe it'd be better if I just got that one.

  11. CitrusKill Post author

    This game is on: PlayStation 2, Dreamcast, Nintendo GameCube, Xbox, Mac OS, Game Boy Advance, Microsoft Windows, Mac OS X, Pocket PC, Personal digital assistant, PlayStation Portable, Nintendo DS, Arcade game, Xbox 360

    ಠ_ಠ wut


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